
Majordomo Executus
Elites x4
Healers x4
Majordomo Executus's Attacks
Teleport
Melee Damage Shield
Magic Reflection Shield
Blast Wave
Uber Mode
Majordomo Executus Elite's Attacks
Blast Wave
Unsheepable
Majordomo Executus Healers Attacks
Heal
Shadowbolt
Sheepable
Majordomo Executus Strategy
Majordomo Executus
Level: Boss
Type: Humanoid
Location: Molten Core
Tank Gear: Normal Tank Gear
Elites x4
Level: 61 - 63
Type: Humanoid
Tank Gear: Normal Tank Gear
Healers x4
Level: 61 - 63
Type: Humanoid
Tank Gear: Normal Tank Gear
Majordomo Executus's Attacks
Teleport
Any enemy Majordomo is engaged with can be targeted with this random spell that teleports its target into the nearby fiery pit of Molten Core.
Melee Damage Shield
While this shield is up, Majordomo reflects melee damage back to those inflicting it. It reflects up to a set amount of 100 dmg per hit back at the attacker.
He will also give this to his followers at the same time he gets it. This shield last for 10 seconds before fading.
Magic Reflection Shield
hile this shield is up, Majordomo reflects magic damage back to those inflicting it. Each magic attack has a 50% chance to reflect back to the attacker.
He will also give this to his followers at the same time he gets it. This shield last for 10 seconds before fading.
Blast Wave
Majordomo can also unleash a damaging area of effect flame attack. This attack hits nearby players with moderate fire damage
Type: Frontal AOE
School: Fire
Uber Mode
When Majordomo is down to one follower, he and his follower will enter uber mode. While in Uber mode, they hit MUCH harder and every available healer will need to focus on the main tank.
Majordomo Executus Elite's Attacks
Blast Wave
See Majordomo's
Unsheepable
They can never be sheeped
Majordomo Executus Healers Attacks
Heal
They are Healers they well heal :)
Shadowbolt
The Healer's will also hit random secondary targets with shadow bolts at raid members in range
Type: DD
School: Shadow
Sheepable
They can be sheeped until a total of 4 of any guard are killed in which case they are immune
Majordomo Executus Strategy
- First thing you need to know Majordomo Executus will not die so unless your assigned Majordomo Executus duty ignore him.
- There are probally 3-4 strategies on the net for this boss. The one DtF has found to be easy and relable is listed.
- Groups will be redone for this fight
- Group 1 will consist of 2 healers, 1 lock, 2 tanks (these will be beat on the longest)
- Group 2 will consits of 1 healer, 1 paladin, 1 tank, 1 hunter, 1 lock this is the Majordomo Executus group
- Group 3 and 4 will have 1 healer, 1 tank, 3 misc (Traveling Tank groups)
- Group 5 - 8 will have 1 mage, 1 paladin, 1 hunter, 2 misc (Sheep groups)
- A Tank will be assigned each Elite
- A Mage will be assigned each Healer
- Tanks will Tank/OT thier target
- Mages will keep thier target sheeped at all times until either. 1) it is assigned to be killed. 2.) 4 of any guard are killed
- Mages
- Keep Detect Magic on the mob at all times. If you see the majic shield up (white) then do not sheep or you can sheep yourself :). If this happens a hunter or paladin will have to pull it off for you.
- Keep Manna Shield/Fire Ward up at all times if you have them
- Do not worry about DPS until your sheep has been killed.
- Bandage if you need after each sheep don't expect a heal as this fight is very manna intensive
- Traveling Tanks
- Your targets are killed 1 at time
- One will pull his to the right of the ramp
- The other to the left of the ramp
- One of you will be assigned sheep breaking duty. You will break the sheep of the target to be killed next and then tank it
- OT
- You will OT 2 Elites until the end of the battle where they will be killed
- They will be pulled down the ramp a bit behind the majority of the raid
- Majordomo Executus group
- Paladin
- You will get in as close to Majordomo Executus as possible. The hope is you get teleported not the warrior
- You will help heal and do DPS to Majordomo Executus
- Put either Judgement of Light or Wisdom on Majordomo Executus depending on what your healer needs
- Warrior
- Tank Majordomo Executus and taunt when ever he teleports you to get agro back
- Hunter
- Put on aspect of the monkey, as you'll take a few rounds from Domo in this fight
- Pull Domo back to the tank whenever the tank gets teleported
- Stand as close as you can to the pit so that when the tank gets teleported, he can get back to Domo quickly
- Stay on a side or near the front of the pit so you can get resurrected if there's a wipe
- When the tank gets teleported (there's a pinkish lightning, and suddenly Domo is running away), use distracting shot to pull him back. Your tank should be able to reacquire hate with a taunt before you're dead
- Don't worry about doing any damage. Domo spends most of the fight invulnerable, so you're just wasting arrows on him (plus we don't kill him). Don't worry about DPSing the rest of the raids targets, it's more important to keep Domo under control.
- Pulls
- Paladin in group 2 runs in and bubbles
- Warlocks not in groups 1 and 2 send thier blue berries in on Majordomo Executus
- Hunters will pull the Elites to each of the tanks assigned one
- Mages will sheep
- Kill Order
- Kill the Traveling Tanks mobs 1st 1 at a time.
- Right 1st then Left
- One Traveling Tank will break sheep and the raid will kill this healer
- Same Traveling Tank will break the next sheep and the raid will this healer
- When this Healer is at 15-10% the other Traveling Tank gets on the next sheep to be killed as it will break
- At the same time hunters get ready to pull the other Healer to this Traveling tank
- When this healer dies raid moves to the other Traveling Tanks mob and kills it
- Raid then kills the last Healer
- Raid kills one of the Elites in the back
- Raid kills the last Elite in Uber mode
- Majordomo Executus wines and sumbits to your awesome skill
- Healing
- The priority goes to all tanks tanking a mob or domo or the 4 mages sheeping. The rest of the raid bandange pot or heal from judgement of light.
- As always keep judgement of light and wisdom on each mob being killed.