
Lucifron
Guards
Lucifron's Attacks
Impending Doom
Lucifron's Curse
Shadow Shock
Flamewaker Protectors' Attacks
Cleave
Dominate Mind
Lucifron Strategy
Lucifron
Level: Boss
Type: Humanoid
Quests: Hands of the Enemy
Tank Gear: Normal Tank gear with some Shadow Resist gear
Guards
Level: 57 - 62 Elite
Type: Humanoid
Tank Gear: Normal Tank gear with some Shadow Resist gear
Lucifron's Attacks
Impending Doom
Inflicts 2000 Shadow damage to nearby enemies after 10 sec. It is cast every 25 seconds.
Type: Magic
School: Shadow
Radius: 40 yards
Curing: Priests and Paladins
Lucifron's Curse
Curses nearby enemies, increasing the costs of their spells and abilities by 100% for 5 min. This cost increase applies to all spells and abilities, whether they cost mana, rage, or energy.
Type: Curse
School: Shadow
Radius: 40 yards
Curing: Mages
Shadow Shock
Instantly lashes nearby enemies with dark magic, inflicting Shadow damage.
School: Shadow
Radius: 20 yards
Flamewaker Protectors' Attacks
Cleave
Inflicts normal damage to an enemy and its nearest allies, affecting up to 5 targets.
School: Physical
Dominate Mind
Takes control of a humanoid enemy for 15 sec.
Type: Magic
School: Shadow
Lucifron Strategy
- Clear the nearby dog packs
- 4 tanks will be assigned 2 on Lucifron 1 on each guard.
- On the pull, two Hunters should use Distracting Shot to peel the Flamewalker Protectors off and downhill to the back of the room to be tanked and killed by two tanks and the bulk of the raid. The Paladin in the MT group will bubble pull Lucifron.
- Main Tank and Offtank should tank Lucifron up the hill by the stalagmites
- Groups 1 and 2 (consisting of Warrior, Priest, Warlock, Paladin, Mage) will be up top. The Priest Warlock and Mage on the ledge while the Paladin and Warriors near Lucifron. 1 Paladin will keep Judgement of wisdom on Lucifron in between cleansing to make sure mana regen is available for the Priests.
- Groups 3 - 8 are at the back of the cave waiting for the hunters and tanks pulling the guards to bring them back to the raid group.
- The guards need to be killed one at a time. Those who have an AOE fear (e.g. Warrior's Intimidating Shout) should spend it as soon as possible so that they do not get Mind Controlled and have their Fear used on the raid (bringing a rage pot helps). They need to be kept away from the room with the Imps so that no one gets feared into the Imps. Assist the MA for which guard to kill.
- Once the guards are dead, focus on Lucifron. Be sure to back up and bandage if necessary.
- Paladins and Mages do nothing but decurse cleanse this entire fight, they should not worry about DPS or healing at all.
- When Mind Controlled announce in voice or raid chat you are Mind Controlled, with your name and someone will cleanse, dispell it for you.