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Baron Geddon

geddon.jpg

Baron Geddon

Baron Geddon's Attacks
        Bomb
        Ignite Mana
        Inferno
        Armegedon

Baron Geddon Strategy

Baron Geddon

Level: Boss
Type: Elemental
Quests: Hands of the Enemy
Tank Gear: Fire Resist Gear

Baron Geddon's Attacks

Bomb

Baron will randomly assign someone to be the bomb. The bomb will explode in 10 seconds and cause 3200 damage to the target and those players in the immediate area (it can crit for 4800!). When you explode bandage up and run back and give your dps back.
Mages and Priests can use Light Feathers to cast Featherfall or Levitate, which will mitigate the falling damage and increase those classes survivability from being the bomb.
Mages can also Mana Shield, and Priests can Power Word: Shield prior to the explosion to help blunt some of the damage
Mages can use ice block and Paladins can use Devine Shield to remove this debuff from themselves
Type: Magic
School: Fire

Ignite Mana

Is a powerful magic-based DOT that removes 400 mana and does 400 damage to the target. Ignite Mana lasts for 5 minutes if not dispelled
Type: DOT
School: Fire

Inferno

The Baron will stand still and pulse fire damage out. The pulses come about 1 second apart and last for 10 seconds. Damage is starts at 500 damage per pulse and increases by 500 every other pulse (500, 500, 1000, 1000, 1500, etc.)
Type: Magic
School: Fire

Armegedon

At 2% Health Baron Geddon will emote "Baron Geddon performs one last service for Ragnaros." You have 5 seconds to kill him before he explodes like a living bomb, killing anyone in melee range (8500+ damage).
Type: Magic
School: Fire

Baron Geddon Strategy

  1. The raid wil move back to the Garr room and for a large semi circle spread around the tunnel entrance and the tank.
  2. A Hunter will pull Baron Geddon with his/her pet by looking its eyes
  3. When Baron Geddon is pulled the Hunter will move to max range.
  4. Ranged stay at max range
  5. Melee stay at max range and bandage those that need it
  6. Melee if your FR resists is 200+ you may move in and help kill. though you will have to run out and run back in when called for.
  7. Melee - If you are hurt from running in and out bandage then run in
  8. If you become the bomb run to the back of the wall away from the Raid group.
  9. Melee if you are the bomb run up the tunnel
  10. If the MT is the bomb everyone move away from him and he/she will need big heals as well as a shield when he/she gets thrown up into the air.
Edit Reason: added boss image
Edited By: Zehen
Last Edited on: 2006-06-07 11:19:58.451133

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